[real; authentic] [center; heart; nucleus; hub (center of activity)]
Translation
[Not Yet Translated]
Mèha-yèfe Ratê (/ˈmèha/ /ˈjèfe/ [real; authentic] [center; heart; nucleus; hub (center of activity)]) is a temperate Large City located in the Nêndënkîte Zone of the Engineer's Guild.
The name Mèha-yèfe Ratê is derived from the Sylvin language, as Mèha-yèfe Ratê was founded by Syltus, who was culturaly Iron Elf.
Climate
Mèha-yèfe Ratê has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a cool 18°C (64°F). Mèha-yèfe Ratê receives an average of 260 cm/y (102 in/y) of precipitation, most of which comes in the form of rain during the spring. Mèha-yèfe Ratê covers an area of nearly 236 km2 (94 mi2), and an average elevation of 2010 m (6594 ft) above sea level.
Overview
Mèha-yèfe Ratê was founded durring the late 13th century in fall of the year 1175, by Syltus. The establishment of Mèha-yèfe Ratê was somewhat plagued by a lack of willing colonists, leading to Syltus electing to pay people to resettle in Mèha-yèfe Ratê.
Mèha-yèfe Ratê was built using the conventions of Iron Elf durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Mèha-yèfe Ratê is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Mèha-yèfe Ratê is buildings are arranged arrounded highly ordered system of restrictive packed earth streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Mèha-yèfe Ratê, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Astonishigly, the Relic of the World That Was are in pristine condishion, as if they had just been finished before you laied eyes upon them.
A quick look in any direction shows Mèha-yèfe Ratê is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this city live. Or if the general public wasn’t so enthusiastically, openly, and merrily participating in these activities.
Civic Infrastructure
Mèha-yèfe Ratê possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Mèha-yèfe Ratê has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Mèha-yèfe Ratê has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mèha-yèfe Ratê. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mèha-yèfe Ratê's parks.
Mèha-yèfe Ratê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mèha-yèfe Ratê.
Mèha-yèfe Ratê has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Mèha-yèfe Ratê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Mèha-yèfe Ratê has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Mèha-yèfe Ratê has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Mèha-yèfe Ratê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mèha-yèfe Ratê has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mèha-yèfe Ratê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mèha-yèfe Ratê's public wards, blessings, and other arcane systems.
Mèha-yèfe Ratê has an Arcane Academy which provides higher education in the arcane sciences.
Mèha-yèfe Ratê possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Mèha-yèfe Ratê's grid is powered by a god's will and kindness.
Mèha-yèfe Ratê's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Mèha-yèfe Ratê has a first rate hospital which caters to anyone in need of long term medical care.
Mèha-yèfe Ratê has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Mèha-yèfe Ratê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mèha-yèfe Ratê's natural decorations nor waterways.
Mèha-yèfe Ratê has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Mèha-yèfe Ratê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Mèha-yèfe Ratê has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Mèha-yèfe Ratê is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Mèha-yèfe Ratê is led by one or more incompetents. While they must have been very good at something to have acquired the position, they are fundamentally incapable of leading. Uncontrolled passions or lusts, commitment to a hopelessly impractical ideal, pigheaded obstinacy in the face of failure, a total lack of charisma or interpersonal skills, or profound laziness might all unfit them for their post.
Mèha-yèfe Ratê's town hall was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.
In Mèha-yèfe Ratê snow is warm to the touch and does not melt within city limits. Also it only happens during summer.
The Mercane near Mèha-yèfe Ratê are known to be quite timid.
Mèha-yèfe Ratê's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves sacrificing an animal to channel Transmutation energies of tier 1 via recitation of scripture.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 109
Farmers: 153
Farm Laborer: 291
Hunters: 184
Milk Maids: 125
Ranchers: 75
Ranch Hands: 140
Shepherds: 135
Farmland: 222852 m2
Cattle and Similar Creatures: 13859
Poultry: 166308
Swine: 11087
Sheep: 554
Goats: 110
Horses, Mounts, and Beasts of Burden: 5543
Craftsmen
Arms and Toolmakers: 123
Blacksmiths: 123
Bookbinders: 72
Buckle-makers: 71
Cabinetmakers: 135
Candlemakers: 167
Carpenters: 170
Clothmakers: 153
Coach and Harness Makers: 60
Coopers: 135
Copper, Brass, Tin, Zinc, and Lead Workers: 76
Copyists: 52
Cutlers: 46
Fabricworkers: 128
Farrier: 284
Furriers: 35
Glassworkers: 184
Gunsmiths: 119
Harness-Makers: 52
Hatters: 111
Hosiery Workers: 39
Jewelers: 60
Leatherwrights: 145
Locksmiths: 54
Matchstick makers: 85
Musical Instrument Makers: 80
Painters, Structures and Fixtures: 72
Paper Workers: 78
Plasterers: 73
Pursemakers: 90
Roofers: 58
Ropemakers: 55
Rugmakers: 52
Saddlers: 110
Scabbardmakers: 119
Scalemakers: 57
Scientific, Surgical, and Optical Instrument Makers: 35
Sculptors, Structures and Fixtures: 52
Shoemakers: 52
Soap and Tallow Workers: 175
Tailors: 357
Tanners: 72
Upholsterers: 78
Watchmakers: 73
Weavers: 158
Whitesmiths: 45
Merchants
Adventuring Goods Retellers: 38
Arcana Sellers: 37
Beer-Sellers: 73
Booksellers: 89
Butchers: 131
Chandlers: 131
Chicken Butchers: 165
Entrepreneurs: 58
Fine Clothiers: 138
Fishmongers: 149
Florists: 34
Potion Sellers: 93
Resellers: 230
Spice Merchants: 76
Wine-sellers: 108
Wheelwright: 83
Woodsellers: 53
Service workers
Bakers: 251
Barbers: 235
Coachmen: 80
Cooks: 251
Doctors: 111
Gamekeepers: 86
Grooms: 47
Hairdressers: 213
Healers: 156
Housekeepers: 145
Housemaids: 326
House Stewards: 163
Inns: 51
Laundry maids: 104
Maidservants: 197
Nursery Maids: 106
Pastrycooks: 184
Restaurateur: 197
Tavern Keepers: 241
Specialized Laborer
Ashworkers: 78
Bleachers: 50
Chemical Workers: 31
Coal Heavers: 115
In-Town Couriers: 128
Long Haul Couriers: 123
Dockyard Workers: 117
Gas Workers: 27
Hay Merchants: 46
Leech Collectors: 133
Millers: 131
Miners: 135
Oilmen and Polishers: 85
Postmen: 135
Pure Finder: 70
Skinners: 173
Sugar Refiners: 31
Tosher: 82
Warehousemen: 221
Watercarriers: 121
Watermen, Bargemen, etc.: 158
Skilled Laborers
Accountants: 70
Alchemist: 87
Clerk: 120
Dentists: 54
Educators: 156
Engineers: 78
Gardeners: 54
Mages: 41
Plumbers: 60
Pharmacist: 68
Professors: 24
Scientists: 40
Wizards: 23
Civil Servants
Adventurers: 51
Bankers: 76
Civil Clerks: 123
Civic Iudex: 62
Consultants: 34
Exorcist: 125
Fixers: 66
Kami Clerk: 107
Landlords: 101
Lawyers: 68
Legend Keepers: 89
Militia Officers: 461
Monks, Monastic: 153
Monks, Civic: 191
Historian, Oral: 131
Historian, Textual: 65
Policemen, Sheriffs, etc.: 128
Priests: 230
Rangers: 73
Rat Catchers: 87
Scholars: 85
Spiritualist: 102
Slayers: 30
Storytellers: 226
Military Officers: 178
Cottage Industries
Brewers: 158
Comfort Services: 221
Enchanters: 63
Herbalists: 61
Jaminators: 173
Needleworkers: 178
Potters: 90
Preserve Makers: 178
Quilters: 75
Seamsters: 291
Spinners: 173
Tinker: 61
Weaver: 153
Artists
Actors: 60
Architects: 21
Bards: 87
Costumers: 34
Dancers: 68
Drafters: 36
Engravers: 45
Fine Furniture Carpenters: 27
Glaziers: 57
Inlayers: 53
Musicians: 158
Painters, Art: 28
Playwrights: 60
Sculptors, Art: 49
Wood Carvers: 197
Writers: 184
Produce Industries
Butter Churners: 178
Canners: 145
Cheesmakers: 213
Ice Merchants: 25
Millers: 117
Picklers: 90
Smokers: 70
Stockmakers: 60
Tobacconists: 83
Tallowmakers: 142
20822 of Mèha-yèfe Ratê's population work within a Foundational Occupation.
1103 work in Agriculture
4620 work as Craftsmen
1686 work as Merchants
3144 work as Service Workers
2190 work as General Laborers
875 work as Skilled Laborers
3042 work as Civil Servants
1875 work in Cottage Industries
1164 work as Artists
1123 work in Produce Industries
32397 of Mèha-yèfe Ratê's population do not work in a formal occupation, but do contribute to the local economy. 2217 (4%) are noncontributers.
Points of Interest
Mèha-yèfe Ratê is accessed from a nearby river via an intricate series of locks.
POI
History
In time immemorial, reportedly some time during the late 2nd century, Mèha-yèfe Ratê was attacked by a renegade group of the army. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Mèha-yèfe Ratê lost 285 people, 299 livestock, and 41 buildings. The conflict ended after roughly 166, when members of Mèha-yèfe Ratê's militia enacted an operation to secure a particular port to utilize it for a specific task. The operation was complicated by enemy spies who revealed the militia's plan. The conflict ended with a last stand against the enemy until a particular event occurred, which ended in victory for Mèha-yèfe Ratê's forces. The war is remembered in legend by Mèha-yèfe Ratê's bards, historians, and legend keepers.